In my new district, I was asked to start a STEM club of some kind at the middle school back when I interviewed and was hired. I was happy to do this, as I did want to try something new. I eventually decided on game design after having taken the Coding, App, and Game Design I training earlier in the summer. The training was meant to be used at the high school level, but I figured I could easily rework some of it to be used at the middle school level.
It took me some time to come up with my ideas on how to proceed. Unlike with previous clubs, I wanted a neat timeline of events for working with the students. I decided to use 3 different tools- Gamestar Mechanic, Minecraft, and Construct 2. I also want to have students review different games based on gameplay. I wanted there to be an end goal for the year for students as well, so I’m going to have each of them participate in the STEM National Video Game Design Challenge. I believe this will be a good way for them to put their skills to the test.
The basic idea is that students will learn gameplay mechanics by using Gamestar.
After some back and forth with the principal where we worked out details on dates and meetings, forms got sent home with student progress reports. This was probably not the best of ideas, even though it did expose the club to everyone. I ended up becoming more popular than I could have imagined.
Within the next few days, I had over 40 responses. I had to cap the numbers on the club, and in the end I ended up with 66 students. I have to split the group into two groups so that they meet every other week. I also needed volunteers, and so have ended up with 3 potential parent volunteers. Great, I was off to a good start.
Some time passed and I had to set aside my planning for a little bit due to other obligations. The week of the first meeting I began doing my final preparation. I focused on Gamestar and used their resources and lessons to design my own. I knew I needed to be prepared with so large of a group. I also began setting up Google Classroom for my group as well. I knew it would be a big help in getting information to the students. Finally, I set up the Facebook page and Twitter account for our club.
Thursday, October 6 was our first meeting. In the end I had 55 of 66 students show up. We worked in the library. Two parent volunteers showed up as well and they were a huge help in getting materials to students, as well as helping me observe and keep them on track. I could not have done it without them.
For our first meeting, we got things set up. Students completed a game designer profile I had created, and then they joined the Google Classroom and Gamestar Mechanic. We completed the first lesson on the parts of a game and they also completed episodes 1 and 2 of the first quest. We then played a match game based on the parts of a game before wrapping up and dismissing the students.
Overall I was really pleased, and so were the remarks I heard from parents as well. We’re going to meet as a whole group until behaviors keep us from doing the planned materials. They did well so far, so until something keeps us from accomplishing our goals, we’ll keep meeting in a large group.
Looking forward to the next meeting!